My Slow Return

Greetings All,

So… I’ve been gone for three months. I apologize for my absence and I appreciate all of the encouraging emails I received during my break. As I mentioned back in June, I am pregnant. I’m expecting a little boy in January and pregnancy has not been kind to me thus far, but I’m starting to feel better.

I’ve been trying to figure out what game I should open up with for my return, but I have decided that instead of a game as my returning post, I’d post a few news points.

This year I am participating in Extra Life and I will be playing Video Games, Board Games, and RPGs all day November 7th 2015 in support of Childrens Hospital. I am including my personal fundraiser page so that you can check out all of the details and hopefully donate to the cause. My fundraising goal is $100. I also encourage you all to join the rest of us supporters in playing some games on November 7th. Feel free to comment or email me if you have any questions.

Also, Board Game Geek holds a Secret Santa every year with its users. Participants must spend $50 minimum on a game(s) for whomever you’re assigned, however, you will be assigned to someone as well. So it’s a neat little exchange. Check it out, Registration ends mid-November.

One more tiny mention… Todays Deal of the Day on Amazon is 20% off Cards Against Humanity.

Thank you for tuning back in and sticking with me through my absence. I will begin posting board game reviews and news again. I’m hoping for at least weekly postings. Thanks again and until next time… Live By The Board.


Games for Fools!

Greetings All,

I thought since tomorrow is April Fools Day, I’d post about some board games that really make people feel foolish. These descriptions will not be horribly in-depth, as there are so many and they have been featured here before. I hope you enjoy!


-Fluxx by Looney Labs

2-5 Players, 5-30mins

Fluxx is a fantastic game in which the rules are always changing. All games start with standard rules like draw one, play one. The objective is to finish goals based on what goal is on the table at that time. Keepers are cards that you collect to win the game. I love this game, because as soon as you have the proper Keepers to finish the current goal… the goal gets changed, leaving you feeling quite foolish. There are many different versions of Fluxx available. When we first tried, we purchased Family Fluxx, and have now added Cthulhu Fluxx and Regular Show Fluxx to our collection. I highly suggest picking your favorite subject in the collection. Having a Fluxx version that fits your personality makes it just that much better. Miniature Market has a great deal on them! 🙂 Enjoy!


-We Didn’t Playtest This by Asmadi Games

2-15 Players, 1-5mins

We Didn’t Playtest This is a nice goofy series of games that are completely based on nonsense. I really do not know any other way to explain it…. it’s nonsense. Some cards say things like “If you’re the last girl in the game, you win.” It’s that simple. I freaking love it. It’s a great way to pass the time and as nonsensical as it is, when you’re in the middle of the game it makes perfect sense. The Asmadi Games site has four of the games and a great deal if you buy all four at once, but if you’re looking for a cheaper route you can check out Miniature Market, although the only have three of the games. Just be warned the Banana is not included. Don’t get that joke? Well, go buy the game and get back with me! 🙂


-Poo The Card Game by Wildfire-

2-8 Players, 5-15 Mins

Poo is a great little game that consists of Monkeys throwing poo at each other. There a varying levels of poo and cards that can clean poo off of you. When a player accumulates 15 poo, they’re out the game. The object of the game is to be the last smelly monkey standing. This game is incredibly fun and has the funniest names for the cards… Give it a shot, I promise you won’t be flushing your money. 🙂 Get it? Ha… I’m great. 🙂 Amazon has it for a lovely little price and free shipping.


-Nuts by Wildfire-

2-6 Players, 5-15 Mins

Nuts is a great little game that is also by Wildfire Games. In this game you are Squirrels stealing each others nuts. It’s fairly similar to Poo. This is also a fun way to pass the time.  Every turn you draw a nuts card and then you get the opportunity to steal nuts from one or more players. There are cards that allow you to block these attempts as well. Check it out and go…. Crazy, thought I was going to say Nuts didn’t you? I was… 🙂 Amazon has a good deal on Nuts, unless you’d like to wait for Miniature Market to restock.

Enjoy you April Fools Day shenanigans! Until next time… Live by the Board.


Ticket to Ride Review

Greetings All,

As requested I am reviewing one of my favorite games Ticket to Ride from Days of Wonder. Ticket to Ride is competitive game in which players are creating train routes in order to gain points. I will not include the rules in this post, as I will be including a link to see the rules, reviews, and prices. I apologize it took so long to post this review.

Ticket to Ride has a ridiculous amount of editions and expansions, it’s awesome. Days of Wonder also offers online play. The app is available through iTunes and Google play. Before continuing, I strongly suggest taking a look at the short rules on the Days of Wonder website.

Ticket to Ride by Days of Wonder

2-5 Players, 30-60 Minutes


For simplicity sake, I am only reviewing Ticket to Ride US Map and Ticket to Ride USA 1910 expansion. The 1910 expansion comes with extra routes and bigger cards. The standard Ticket to Ride has tiny cards that are a bit difficult to shuffle.

This game offers such an amazing challenge, every play is different which allows endless fun. There are destination tickets that we draw in order to figure out where we are going. It all sounds very simple until someone takes a route you’ve been saving up for during your last few turns. Most of the time it is possible to reach your destinations even if you get blocked, but in the painful instance that you are unable to complete a destination ticket, those points count against you in the end. Each completed ticket is added to score at the end. For the standard Ticket to Ride there is a bonus for longest route and for the 1910 expansion there is also a bonus for the most completed tickets.

I would love to pinpoint the exact reason that I love this game so much, but I can’t. It’s Ticket to Ride. The first time I played it, I realized that I couldn’t stop. The art is beautiful, the game play is great, and although drawing train cards is luck based there is a lot of skill that goes into combining your tickets to get the most points possible. After playing the game a few times, you can pretty much predict which routes your competition have. Predicting really helps avoid getting your routes taken by others. It is the perfect balance between luck and skill.

My children also love Ticket to Ride, it’s something that they latched onto right away. It is a family time favorite and I am so grateful for that. Our kids like competition, but they also get frustrated when they do not win. Having a game like Ticket to Ride is great because the kids don’t get frustrated with it. They have fun even when they’re behind on points.

To sum it up, Ticket to Ride is complex enough for endless adult play and simple enough for the whole family to enjoy. It’s offers a challenge for new and veteran gamers alike. I can honestly say I didn’t realize something was missing from life until I played Ticket to Ride. If you liked this review and want to be kept up to date please follow my page and like me on Facebook. Until next time… Live by the Board.


Contests from Board Game Geek

Greetings All,

Board Game Geek has some contests I just wanted to post for you guys. Good luck everyone!

Tiny Epic Galaxies – This is a 2-4 player game from Gamelyn Games and the BGG giveaway ends tomorrow 1/18/15.

Wallenstein – This is a 3-5 player game by Queen Games and the BGG giveaway ends 1/22/15.

Orleans – This is a 2-4 player game by Tasty Minstrel Games and the BGG giveaway ends 1/20/15.

Thank you for looking, good luck everyone, and until next time… Live by the Board.


Board Game Contests

Greetings All,

Just a short post today. I am going to start making mini posts whenever a board game contest comes up or a fantastic deal. That said, in case I haven’t mentioned this before. Be sure to subscribe to the Miniature Market newsletter, they always have a Deal of the Day. 🙂 is having a 2015 Challenge. There is the normal challenge and the hardcore challenge. We are doing the hardcore challenge. You should really check it out. Essentially, you play ten games ten times each throughout 2015 for the chance to win some board games and geek gold. When we officially choose the games that we will be playing, I’ll let you guys know.

Passport Game Studios is having a contest tomorrow to win one of their three new games!

Also you should check out this cute parody of Do you want to build a snowman? Entitled Do You Want to Play a Board Game?

I hope every enters the contests, nothing beats free stuff! I’ll post again soon regarding the subject of Hospital Gaming! Thank you for looking and until next time… Live by the Board.


TMG Micro Games.

Greetings All,

Today I want to talk about two Micro Games from Tasty Minstrel Games (TMG). These games were both $5, which is a deal I couldn’t pass up. The two games we will be talking about are: Coin Age & This Town Ain’t Big Enough For The 2-4 Of Us. For this post I asked my husband for help as he likes Coin Age much more than I do. I will put my husband’s words in bold writing for ease and identification purposes.

-Coin Age by TMG-
2 players, up to 15 mins
For this TMG centric post, my Wife has asked me to highlight a micro game (that I’m most fond of), Coin Age! 
Let’s begin by explaining the basic rules, components, game play, et cetera.  Alright, so the game is a 2 player, area control/management game that lasts roughly 10 minutes per play through.  It may not sound like it, but this game has a very good amount of depth for both it’s size AND price ($5!).  So, the game is played on roughly credit card sized maps with several zones that are separated by topographic marks and those zones are then grouped by color.  The maps themselves are nothing special, beyond rather nice presentation and funny puns found throughout (on one map, a particular zone is a body of water named the “Sea O’ Aye Enn”…GET IT!?!?! XD)…if not readily apparent, I LOVE puns, especially the “so bad it’s good” variety. 
Okay, those are your game boards, now the actual game pieces you’ll be playing with are actual coins (shocking, I know), or if you purchased the game from TMG, double-sided cardboard coins.  Each coin has a set amount of coins with different amounts of corresponding points.  For instance, each player starts with 1 quarter (4 points), 2 nickels (3 points), 3 pennies (2 points), and 4 dimes (1 point).  With each coin being double-sided (heads/tails) one player would choose one suit and the remaining suit goes to the second player. 
Now, the whole point of this game is to control different areas for the maximum amount points, but it’s not as simple as all of that, this game has a great luck/strategy ratio.  Gameplay goes like this: You pick up 1 coin of each type you have left, you shake them up and smack them on the table you’re playing on, and depending upon what suits all of the coins you smacked down are facing (your’s, or your opponents), you get to take certain actions that all center around you placing coins on the map.  Sounds simple, no?  Ask my Wife (don’t actually, she’s flies into a bitter rage whenever you do), it isn’t.  For every coin you place, your opponent can potentially move it (altering points/bonuses at the end of the game), cover it (thus making it’s placement moot), or take it altogether (y’know…’cause people are jerks.)  After either one person uses all of their coins, or all areas of the map are covered, the game ends and points are tallied.  See, simple, rules light, friendship destroying game.
Now that we got the more technical (see: “boring”) part of this assessment out of the way, let’s move onto my impression/review.  Put simply, this game is friggin’ awesome.  It’s charming as all h*ll, people.  Remarkably simple design, coupled with a nice n’ clear rulebook and being riddled with puns…it’s great.  It’s also very mobile.  This is a fantastic game to play on the go, I openly admit to having a copy in backpack everyday at work (along with a couple of other games I’d like to write about later *cough cough*) that gets a lot of mileage on it.  And, it’s REALLY CHEAP.  Guys, with shipping, this game cost me around 7-8 bucks.  I am quite frugal (see: “cheap”) and love when I can get such bang for my buck.  This game kick started an obsession with micro games that has yet to relent, and I couldn’t be happier about it!  It’s great for all walks of life, or gamers or even non-gamers (the poor lost souls that they are) alike.  And it’s one of those games you can “trick” people into playing with you.  You could present it as a “press your luck” style dice variant game, or a light strategy/area control style game, just gotta know your audience.  Needless to say, I’m rather fond of this title.  So, go out and buy it already!
I swear his reviews are better than mine! 🙂 Anyhow, there is a print and play available in case you’d like to try it for free before buying the hard copy, which is available on the TMG website. The hard copy comes with a wallet card for on the go play. The wallet card and an additional pocket mod is also available for print and play. There’s also a free tuck box available.

-This Town Ain’t Big Enough For The 2-4 Of Us, by TMG-
2-4 players, 10-15 mins

This Town Ain’t Big Enough for the 2-4 of us is a really fun tile placement game, that we shall now refer to as “This Town” due to the long name. This Town is like a micro Carcassonne.

It all starts with placing the Claim Office, which is going to be the games starting tile and can never be rotated or moved. Each player then takes turns drawing a random tile and placing it in order to acquire points. The way that you acquire points is by matching symbols in closed corrals. There are four symbols or brands as the rule book calls them. Every two symbols equals one point once you finish a corral. When you complete corrals, if other player symbols are in it, the other players also get points which means you have to be crafty to ensure you don’t let your competition get too far ahead of you.

If you finish a tile that contains a silver bar, you con move another tile that IS NOT part of a completed corral, the silver bars are a huge game changer and can make or break a score.
There is a score board included. If someone ties for first place, the tie breaker becomes whomever has the most symbols in a single corral.
I adore this game, I find it to be adorable and fast. I completely recommend this game as a starter for board game nights. As I mentioned earlier, this is like a micro Carcassonne. Regretfully I have not played the physical game Carcassonne (I will eventually), but I have played the digital version and found it quite fun!
There is a print and play available in case you’d like to try it for free before buying the hard copy, which is available on the TMG website. There are also score boards available for free to print.

I hope you enjoyed this post and I sincerely hope you go check out these games, they are very much so worth it. If you liked this review and want to be kept up to date please follow my page and like me on Facebook. Until next time… Live by the Board.



Castle Panic Solo Mission Day: 3 (of 3)

Greetings All,

So… it’s day three of three and I played Castle Panic for an hour and ten minutes… SEVENTY minutes… FOUR THOUSAND TWO HUNDRED seconds… by myself. So I guess with every difficulty level I go up, my playtime roughly doubles.


-Castle Panic w/ The Wizard’s Tower: 74 Monster Tokens (18 Imps, not in constant use), 3 Mega Boss Monsters-

I lost my Wizard’s Tower forty-five minutes into my seventy minute game. At that point I still hadn’t drawn any of my regular Boss Monsters and two of my Mega Boss Monsters. Even talking about it now is making me grumpy. The odds of me winning this game were already slim before Lady Luck decided she was needed elsewhere.

Yesterday, do you recall me saying “I am more determined than ever to win now.”? Well, I suppose I didn’t realize just how much I meant that.

I won.

When I lost my Wizard’s Tower, it left me with only one tower and no way to rebuild a tower. Although you can rebuild walls with the Castle Deck, you can only rebuild towers with the Wizard’s Deck. For twenty-five minutes I played, honestly believing I would lose, but knowing I’d take as many of these monsters down with me as I could. Below you can see a picture of my kitty tossing around the empty monster bag. 🙂


I took all of them down! Every last one of them! I ended the game with one tower and two walls. I am so happy! 🙂 I will tell you that I am still trepidatious about playing a solo mission again, but how could I possibly resist? After all, they only beat me once! 😉

I sincerely hope that all of you give Castle Panic a try, it’s very reasonably priced at Miniature Market, and has two expansions: The Wizard’s Tower and The Dark Titan, which is coming in March 2015 and you know I’ll be right here reviewing after the first time I play. There are two variants on Castle Panic available: Munchkin Panic and Dead Panic. The Fireside website has all of the games and promotional items. The BGG Store has the promos available as well. Thank you so much for reading and until next time… Live by the Board.