Today I get to bring an interesting little interview from Plaid Hat Games own Colby Dauch! Did you know that he used to work for Hasboro and Wizard’s of the Coast? Well… now ya do! Keep reading for more info! Enjoy!
1) I understand that before Plaid Hat you did game design for Hasboro and Wizards of the Coast. Did you enjoy your time with said companies and can you please list a memorable game you worked on for each company?
The work I did for Hasbro and Wizards was as a freelance game designer. I did enjoy it, especially working under the tutelage of the great Craig VanNess. Heroscape would be the most notable game I worked on. In fact that’s the only work I did at Wizards after having followed the game there from Hasbro.
2) Have you had any employment outside of the gaming industry?
Yes, I worked doing in home service with the mentally impaired, I worked at an after school program for at risk youth and I worked media director for a church.
3) Why did you choose the gaming industry for a career?
There was no point at which I made firm choice to make a career in the gaming industry. Rather it was something that evolved over time. Started doing development work as a hobby, then kind of became a community ambassador and organizer around Heroscape, then picked up some freelance work, then developed a game of my own, started a game company to publish it, then over time Plaid Hat Games great to the point where I was able to quit my day job and do it full-time.
4)You’re often seen sporting a plaid hat. What came first the company name or the hat? (Where did the company name from?)
That hat came first. It kind of became an identity marker for me in the Heroscape community and a member of that community suggested the name Plaid Hat Games. I like the quirkiness of it so I ran with it.
5)What was the first game you ever designed and the first game published under the name Plaid Hat?
The first game I ever designed from scratch was called Summoner Quest. I scrapped it early on because it was a mess. I followed it up with Summoner Wars, which was the first game I published under Plaid Hat.
6)A few years ago Plaid Hat joined F2Z, how has the company changed since then?
We joined F2Z, that then joined Asmodee, so we had a couple of years there where we were in a state of flux. Through most of the life of Plaid Hat it has felt like a scrappy little studio just kind of winging it at every turn. Now Plaid Hat feels more like it has grown and matured and it now has the support of the Asmodee group. Our decisions feel more thoughtful and our work is more focused as we are now a game design studio rather than a full publishing company.
7)How do you see the gaming industry (as a whole) fairing in the coming years?
Oh man, I wish I had the power to scry that out. The trend has been up and up year over year for a long time and I have no solid reason to believe that won’t continue. There are still a whole lot of people out there that don’t know how fun hobby games are.
8)What is your favorite Plaid Hat game and your favorite non Plaid Hat game?
My favorite Plaid Hat game is Dead of Winter. It never fails to immerse me in an emergent narrative each time I play it. My favorite non Plaid Hat game has to go to Heroscape. It will always hold a special place in my heart. It’s a spectacle on the table and is just good rambunctious fun.
9)Is your family also big into tabletop gaming?
I found games as an adult. I’ve spread games to some of my family, but I don’t think many of them are engaging in-game play without my initiating it and they don’t exactly have Board Game Geek profiles.
10)Do you have any advice for someone aspiring to be in the gaming industry?
I get this question a fair bit. I wish I was better at answering it. The question has only really existed for about a half-dozen years, so I don’t think anyone has a good answer. There are questions like it surrounding other media: “How do I get into the Book – Comics – Film – Video Game industry?” The answers professionals of those industries give to those questions are often nebulous and the question of getting into board games is an even tougher one because all of those other industries have the advantage of being larger and having been around for some time. You can take college courses in them.
I really need to develop a quippier answer to this question. It wouldn’t be anymore helpful, but it would sound more helpful and you won’t have gotten bored reading it.
I hope you guys enjoyed this interview. I want to say thank you to Plaid Hat Games and Mr. Dauch for this chance, it is much appreciated. Keep sharing these things on social media, so I can keep getting interviews! Thank you guys for tuning in! And until next time.. Live by the Board.