So… it’s day three of three and I played Castle Panic for an hour and ten minutes… SEVENTY minutes… FOUR THOUSAND TWO HUNDRED seconds… by myself. So I guess with every difficulty level I go up, my playtime roughly doubles.
-Castle Panic w/ The Wizard’s Tower: 74 Monster Tokens (18 Imps, not in constant use), 3 Mega Boss Monsters-
I lost my Wizard’s Tower forty-five minutes into my seventy minute game. At that point I still hadn’t drawn any of my regular Boss Monsters and two of my Mega Boss Monsters. Even talking about it now is making me grumpy. The odds of me winning this game were already slim before Lady Luck decided she was needed elsewhere.
Yesterday, do you recall me saying “I am more determined than ever to win now.”? Well, I suppose I didn’t realize just how much I meant that.
When I lost my Wizard’s Tower, it left me with only one tower and no way to rebuild a tower. Although you can rebuild walls with the Castle Deck, you can only rebuild towers with the Wizard’s Deck. For twenty-five minutes I played, honestly believing I would lose, but knowing I’d take as many of these monsters down with me as I could. Below you can see a picture of my kitty tossing around the empty monster bag. 🙂
I took all of them down! Every last one of them! I ended the game with one tower and two walls. I am so happy! 🙂 I will tell you that I am still trepidatious about playing a solo mission again, but how could I possibly resist? After all, they only beat me once! 😉
I sincerely hope that all of you give Castle Panic a try, it’s very reasonably priced at Miniature Market, and has two expansions: The Wizard’s Tower and The Dark Titan, which is coming in March 2015 and you know I’ll be right here reviewing after the first time I play. There are two variants on Castle Panic available: Munchkin Panic and Dead Panic. The Fireside website has all of the games and promotional items. The BGG Store has the promos available as well. Thank you so much for reading and until next time… Live by the Board.